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Initial 3D Digital Environment Plan Based on 2D Concept Art

This is a 3D plan I created within Maya as a method of 3D visualisation for personal use to help develop the environment idea further.
I realised quickly that this would not work effectively within Unreal Engine 4 and soon recreated this modularly using individual wall pieces and improved this further.
This shows many internal views of different important locations within my environment plan and my overall thought process when scaling and generating this idea from a 2D concept and floor-plan and forming it into a 3D plan that is visually helpful to the creation of a fully functioning environment.
The internal aspects of this will be expanded upon within a different collage of images with the extension -Expanded- within the title.

Top Down View of Overall Structure External

Top Down View of Overall Structure External

Top Down View of Overall Structure External Wireframe

Top Down View of Overall Structure External Wireframe

Entrance View Scaled to Unreal Engine 4 Basic Third Person Model Blueprint

Entrance View Scaled to Unreal Engine 4 Basic Third Person Model Blueprint

Internal Room Based on Concept Art Location

Internal Room Based on Concept Art Location

Internal Room Wireframe With Vent Location in Place

Internal Room Wireframe With Vent Location in Place

Open Theatre Room Internal View

Open Theatre Room Internal View