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-Extended- 3D Environment Internal Idea Expansion

This is an expansion on my further work towards my 3D Maya plan of my game environment explaining further into my concept. Currently there are 4 main rooms - the theatre, the core, maintenance and storage room and a living area which are the larger rooms throughout my model. There are also smaller rooms that are 'hiding' locations throughout my level. These are the smaller rooms that branch from the hallways.
This is just planning so far but this is the basic blockout for my 3D project and will be expanded on further in the future.

An overall external view before vertices were flipped to show textures inside - Side View

An overall external view before vertices were flipped to show textures inside - Side View

An overall external view before vertices were flipped to show textures inside - Top View

An overall external view before vertices were flipped to show textures inside - Top View

An overview external view of my project environment after vertices were flipped to show textures inside without wasted faces on the outside which was not to be viewed by the player

An overview external view of my project environment after vertices were flipped to show textures inside without wasted faces on the outside which was not to be viewed by the player

Internal room view leading to the theatre room- Internal View

Internal room view leading to the theatre room- Internal View

Hallways throughout my 3D project plan leading to 2 different vital rooms and a staircase to the upper floor - Internal View

Hallways throughout my 3D project plan leading to 2 different vital rooms and a staircase to the upper floor - Internal View