This is a non-static animated model that I created to place within Unreal Engine 4 as part of an environment I have created to act as an atmospheric background piece within my project. This also acts as a game-play mechanic as it can be interacted with to be removed from a wall and placed nearby to reveal a tunnel or different form of travel.
This also includes a video displaying the created animation that is paired with this model.
A video visualising the animation that I have applied to the ventilation system. This is a simple animation and is only design to have aesthetic purpose within my Project currently