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3D Environment Modular Walls and Environment Creation

Here is an overview of my wall segment creation and modular creation including a small overview of my progress so far when adding these to the main project.
This marks the completion of most of my architectural construction towards my level and the next few projects will likely be focused around internal objects and additions rather than external scale construction.

This is a small overview image showing my project and its project with the newly textured walls and pillars. This is currently in-complete but I am progressing at a significant enough rate to complete this project to create an interesting environment

This is a small overview image showing my project and its project with the newly textured walls and pillars. This is currently in-complete but I am progressing at a significant enough rate to complete this project to create an interesting environment

Once I added the new material mentioned inside of the pillar creation I was able to start implementing my own pre-constructed walls/pillars and other objects into my block-out replacing all temporary placeholders and to start adding life to my project

Once I added the new material mentioned inside of the pillar creation I was able to start implementing my own pre-constructed walls/pillars and other objects into my block-out replacing all temporary placeholders and to start adding life to my project

I created 3 simple variants of a single wall segment that was scaled to fit into my level along side any block-out walls I created so that I could add a new texture to my architecture throughout my project

I created 3 simple variants of a single wall segment that was scaled to fit into my level along side any block-out walls I created so that I could add a new texture to my architecture throughout my project

I created 3 simple variants of a single wall segment that was scaled to fit into my level along side any block-out walls I created so that I could add a new texture to my architecture throughout my project - Wireframe

I created 3 simple variants of a single wall segment that was scaled to fit into my level along side any block-out walls I created so that I could add a new texture to my architecture throughout my project - Wireframe